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From there we enter the alleyway that features more fire and lighting effects before emerging to see the police station. From that point we walk through the crowded streets surrounded by intense flames and multiple light sources all illuminating the volumetric fog. I went with a run of the game while being Leon that starts following the point where Leon and Claire are separated by fire after the 18 Wheeler crashed into their patrol car.
The game does not have a built in benchmark, which is fine, but I had to pick a run that could be consistent and representative of the game. Testing Resident Evil 2, even with Denuvo's interruption, was an absolute joy. Wccftech’s Best Horror Games of 2019 – Dark and Varied Visions Testing Methodology That's Radeon's showing in this title but NVIDIA is also benefiting from at least the FP16 functions which shows in their RTX lineup results down below. Capcom partnered up with AMD to launch Resident Evil 2 with a helping of some very nice technologies that will benefit Radeon cards with Rapid Packed Math, Intrinsic Functions, and FP16 (which explains the Turing performance boost we'll see later. Resident Evil 2 is turning out to be a technological showcase for everyone, eventually. Resident Evil 2 is built on the RE (Reach For The Moon) Engine that was introduced with Resident Evil 7, ignore the timeline this is a remake after all.
#Resident evil 2 remake guide Pc#
At this point I don't think I really need to introduce Resident Evil 2 PC as the remake I've been waiting for, so let's jump into this one. I did however save up allowance, did a lot of odd jobs until I was able to scrounge up enough for a Dual Shock PlayStation and the Dual Shock Greatest Hits version of Resident Evil 2 as I was still in grade school at the time and no one knew what an "M" rating meant. These safes house unique ammunition which is otherwise hard to get your hands on throughout the game so better collect them before engaging in a firefight.I didn't get the pleasure of playing Resident Evil 2 when it launched all those years ago.
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Portable safes have unique codes for every player.
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Three safes don’t require a code but a combination to unlock. The locker in Leon’s desk holds an extended mag for Leon’s Pistol or a speed reloader for Claire’s Revolver. After attempting permutation and combination on it, the code turns out to be ‘NED’ which unlocks the locker. These are the final two letters of the code, however, the first letter is missing. On the other desk, two of the plaques are found with the names of Elliot Edward (E) and David Ford (D).